AI Insights · Timothy · July 2022
Top 5 First Person Games on iOS in Dominican Republic Q2 2022
In Q2 2022, the top 5 first-person games on iOS in the Dominican Republic showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends.
During the second quarter of 2022, the performance of the top 5 first-person games on iOS in the Dominican Republic exhibited a range of trends across downloads, revenue, and active users. Let's delve into the specifics of each game.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a fluctuating revenue pattern, peaking at around $12K in the week of April 25 and ending the quarter with approximately $11.5K in the final week of June. Downloads remained relatively stable, hovering between 2.2K and 3K per week, with a slight increase towards the end of June. The game maintained a steady active user base, starting at 38.8K in late March and ending with 34.7K in the last week of June.
Sniper 3D: Gun Shooting Games by Wildlife Studios experienced a modest revenue increase, reaching about $594 in the last week of June. Downloads varied, with a notable peak at 2.2K in mid-May, while active users grew significantly from 7.2K at the beginning of the quarter to a high of 10.3K in the week of June 20.
Rec Room: Play with Friends by Rec Room Inc showed minimal revenue, with occasional peaks such as $31 in late May. Downloads generally trended downwards, starting at 1.3K in late March and dropping to 533 by the end of June. Active users also saw a decline, from 2.1K in late March to 1.3K in the final week of June.
Critical Strike CS: Online FPS from VERTIGOGAMES had sporadic revenue, peaking at $661 in late May. Downloads saw significant growth, particularly in early June, where it reached 2K. Active users mirrored this trend, starting at 46 in late March and peaking at 2.5K in early June before stabilizing around 1.4K by the end of the quarter.
Fill The Fridge! by Rollic Games had modest revenue, peaking at $14 in late June. Downloads showed a notable increase, particularly in late May, with a high of 1.3K. Active users saw a steady rise, starting at 2.2K in late March and reaching 2.3K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive insights.